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NIKEMIND // vertibrAIR

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NIKEMIND // mindSHOX 01

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procreate sketch ideation & Vizcom internal image -> video

Vizcom Sketch -> Palate Renders -> Render Refinement + Reference -> Color Variation -> Image to Video

INITIAL VIDEO

Updated Video

less than 24 hours between updates

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NIKE x Zellerfeld Variations

node set-ups listed below implemented to generate these outcomes

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Vizcom New View and magic eraser tool to remove unwanted artifacts from good generations

Front Left 3_4 View - New view (14).png
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Front Left 3_4 View - New view (17).png

Nike Shox_forefootAIR

Front Left 3_4 View - New view (18).png

Nike Shox_heelAIR

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Nike Shox_forefootAIR_RemixUpper

Front Left 3_4 View - New view (16).png
Front Left 3_4 View - New view (15).png

Nike Shox_4 Heel Column

Nike Shox_Forefoot Column

Each Shox column mirrors the natural cycles of the body — inhale, exhale, tension, release.

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selection from outputs

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new views generated in Vizcom for future video frame morphing

Describe Changes -> "Add a Zipper" -> "add a small zipper" -> "add a tiny zipper"

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Open Zipper Bag

Video Sequence using Weavy

using Weavy to generate video content **OPTIONS for video editing. Input prompt can be iterated and refined with enhancer before moving onto each step. Each reference from each generation is stored - both text and image and reference.

THE LIVING CANVAS

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shoeDisplay_edited.jpg

95% of this project was built from a single canvas — a sequence of nodes, images, and references feeding into one another.
Every element you see in the video traces back to this ecosystem. Each small square on the canvas could contain hundreds of micro-ideas — explorations, iterations, and accidents that never make it to the public eye. They’re the hidden architecture behind the final story.

In creation, it doesn’t matter. I can always go back, reuse something, iterate, or combine fragments into something new.
The ideas never end — only your energy does, if you let it.
Creation isn’t linear… it’s recursive. It feeds on itself. Every concept spawns another — an infinite loop of imagination, waiting for you to keep it alive.

What comes first — the chicken or the egg?

Node Set Up Reference Image -> Remove Background -> Prompt "Put this shoe display in an isometric box" -> First Frame "Shelf" & Last Frame "shelf in isometric box" -> video model

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Repeat the same steps as before but using the image compositor to place the shoe in the scene then within the isometric box

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Node set up to create many variations of the shoes morphing between each other to have options to select from when editing. Image reference -> Upscale -> remove background -> prompt -> prompt enhancer -> video model -> First & Last Frame

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